This is a sequel to ‘What Is Reality?’ by Quantum Gravity Research Group. Equally entertaining and educational, if not even better than the original. Clearly this crew enjoy their work of enlightening the world to the latest in higher dimensional physics theories. Their own theory is called Emergence Theory. You can follow up with them […]
This is the first of a number of productions by the Quantum Gravity Research group. I highly recommend their take on higher dimensional physics, and this is a wonderfully entertaining introduction to it. I only discovered QGR towards the end of writing my book ‘Understanding Sacred Geometry and the Flower of Life’, and I had […]
I made all of these using Stella 4d: Polyhedron Navigator. You may try this software for yourself at www.software3d.com/Stella.php.
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My name is Grayham Forscutt. Welcome to my page here at sacredgeometryweb. The main body of my research is here. A series of instruction lessons are available. A Unifying Topology of Fractal Fields Disdyakis Triacontahedron: Unified Fractal Field Subnuclear-Aetheric Field Golden Ratio Lightbody Pod: Intro Hyperspace meditational Journey Modelling Subnuclear Wave Mechanics Placing Physics into […]
Warning: this page contains animations of all 13 Archimedean Solids. Total file size = about 7 megabytes so on older systems you may have problems… The 13 Archimedean Solids have all their edges the same length and all their corners have exactly the same variety of shapes meeting. These 13 are the only possible such […]
Theres nothing like being able to rotate geometries in your mouses hands in order to get to know them properly! So long as you have Java installed on your machine (and most do) You should be able to click the link below to browse a collection of simple geometric constructions like nested platonics and rotating […]
Just as you cannot have a real cube in a two dimensional space – only a shadow, or projection, or drawing of one – so you can only have a shadow or projection on higher dimensional forms into 3 dimensional space. And just as you can rotate a wireframe cube and see some interesting changes […]